In Funny Feeling you perform actions and sing/say phrases in a random emotional style or role, often with hilarious results. Other players guess which Feeling &/or Role it is and correct guesses win points.
The online version of Funny Feeling lets you play the game with a group of family or friends in the same room and has less cards than the published version will.
Choose who starts. They are the Performer.
Each turn the Performer presses the New Card button.
While everyone else looks away they hover over the card that appears to see the front of the card. The dice tells you which item to read. A 60 second timer automatically starts for them to perform the card and the other players to guess it.
If you run out of time, you get no points for that round.
Which version of rules you need depends on how many players there are:
- 2 or 3 Players – Use the Individual Play rules
- 4 or 5 Players – Choose either variant
- 6+ Players – Use the Online Party Game rules
Online Party Game Rules
Players divide into 2 teams and sit in an alternating pattern in a circle (black dots are one team, white dots the other).
The next player in their team in a clockwise direction from the Performer is the Chief.
The Performer reads the question out loud and secretly writes down which of the 9 Feelings best answers it for them personally. Ignore Roles.
Once s/he has written his/her answer, everyone in their team guesses which Feeling the Performer’s picked and can discuss it but the Chief has the final decision and chooses which card by saying “I have a funny feeling it’s …” If they guess right win 2 points for the team. If they guess wrong, you get no points.
Feeling cards chosen or guessed are swapped at the end of each turn by clicking on them to show a new card. Play then moves clockwise with the next person on the Performer’s left becoming the new Performer.
Do & Say/Sing Cards
The Performer looks at the symbol on their card which shows which Feeling &/or Role to act. For example, if your card shows the image here and next to the timer it says “Feeling“ use the middle of the nine Feeling cards, if it says Role, use the top right Role and if it says ‘Combo’, use both!
For Do cards, the Performer reads the relevant action on the card out loud in a neutral tone. They then can’t talk or make a noise and must mime the action once or twice with the feeling &/or as the Role indicated.
Say / Sing Cards
For Say/Sing Cards, when you hover over the card, look to see if it’s ‘Say’ or ‘Sing’.
|Example SAY Card
|Example SING Card
The performer then either says the phrase or sings it with the feeling &/or as the Role indicated. You can make facial expressions, but no gestures! You can repeat the phrase, but only once.
Choosing a Feeling or Role
The team shouts out answers and the Chief makes the final choice of a Funny Feeling &/or Role by saying “I have a funny feeling it’s …”
For Funny Feelings or Roles if you guess correctly win 2 points.
For Combos, if you guess either the Funny Feeling or Role correctly win 1 point; if you guess both win 3 points. Click on any cards used or guessed to change them and play moves clockwise.
Winning the Game
The first team to 15 points wins the game.